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Battlefield 1942 ai mod
Battlefield 1942 ai mod





Whether thanks to often-cited technical reasons, or out of the fear that free mods would dip too deeply into DLC sales, recent Battlefield games haven’t released with any kind of mod support. Unfortunately, since Battlefield: Bad Company, that hasn’t been the case.

battlefield 1942 ai mod

While the games (in most cases) were fantastic on their own, fans could buy each game knowing that some wonderful mods would eventually release for them, and further increase their replay value. All rights go to those who had made them.There’s no denying that mods used to be a staple of the Battlefield series. I do not own the music, textures, and the assets used in the screenshots at all. Lags a fair bit (on my rig at least), but I feel that it would run smoother with all the graphical settings turned down to the lowest.ĭescription of the first image was from the briefing of the map from Battlefield 1942.Ĭheck out my DeviantArt page if y'all want to. I didn't expect that to happen in all honesty. At the start of the match, the team spawning at Deployment S would take longer to get into vehicles considering I spread out the spawn points. If anyone knows how to solve it, notify me. Yes, I could just made it from scratch, but I prefer not to now). Had to use box colliders to make the AI get around buildings, boxes, and other ♥♥♥♥ (regarding bunkers, I left those alone, since blocking the AI meant blocking access into the bunker.

battlefield 1942 ai mod

And yes, I used scan pathfinding, and utilized mesh colliders. AI is kinda ♥♥♥♥♥ regarding pathfinding, in that, I mean clip through stuff.

battlefield 1942 ai mod

Just wanted to say that before anyone asks.Īlso, due to me not wanting to waste time crediting literally everything (note that I did credit a few people regarding this workshop item regarding mods before I made this decision, since it was required of me to do so), I decided to post new screenshots of the vanilla stuff instead.

battlefield 1942 ai mod

I decided to make this one considering that I finally bought the Synty Studios War Pack, and given that I had been wanting to remake a map from Battlefield 1942 for some time now, I decided that it would be awesome and fitting to remake the map, Operation Market Garden utilizing a lot of those assets.Īlso, I changed the faction to the UK, because the US never landed at Arnhem during this operation. Filled with trees, and a small town, both teams must utilize armored vehicles in order for one team to take control of Arnhem. Operation Market Garden is a medium sized, World War 2, Western Front themed map that is the classic Battlefield 1942 map of the same name, where it pits the British in the north, while the Nazis in the south.







Battlefield 1942 ai mod